The UI synchronization for Replicator 3 works. The command line module collects a list of directories to be replicated using the Win32 API, but seems like something from the std:: library would be better, so I looked into that and Visual Studio 2022 is having an issue about the version of the C++ language? What kinda soda pop stand are we running here?
Gotta change C++ version number…

No new video today.
To do:
- Rewrite my std::vector<std::wstring>directory tree collection stuff into one std::filesystem call of some sort (to be looked up again) to see how awesome it is.
- Seriously, using standard C++ goes a long way towards using this code on a Macintosh or Linux.
The sync problem from the last Stand Up turned out to be really easy to fix. It had to do with me beginning to read the output of the process before I’d recorded the PROCESS ID in the output, which is used to match the subsequent text to that box on the screen — so, Process #4 did this, Process #7 did this… some of the output was being sent when there was no line to match it to, so it was failing to output some of the information at all.

This is video I added to the end of the last blog post demonstrating to me that the sync problem had been fixed: